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Directx 12 sdk
Directx 12 sdk






directx 12 sdk

Note that these headers may conflict with the headers from the Windows SDK, depending on include ordering. /test: Simple CMake/Meson projects for validating the headers can be included in a given environment.lib on Windows, and as a convenient translation unit to define GUIDs without multiple definitions for WSL. /src/dxguids.cpp: This cpp file can be used as a replacement for linking against dxguid./include/dxguids: This header allows an application to use uuidof ( ) consistently between Windows and WSL, instead of _uuidof ( )./include/wsl: These files are provided as a shim to be able to include the D3D12 headers from a Linux build environment, without requiring the rest of the Windows SDK.

directx 12 sdk directx 12 sdk

/include/directx: These files are the core headers for using D3D12, plus d3dx12.h, which is a helper and does not cross the boundaries of the D3D12 API.Meson is also available for inclusion as a subproject/wrap. CMake is provided, and can be referenced either via subdirectory ( ) or after installation to a system location. /: Build files are available here for quick integration.Make sure that you visit the DirectX Landing Page for more resources for DirectX developers. These headers are made available under the MIT license rather than the traditional Windows SDK license.Īdditionally, this repository hosts several helpers for using these headers. This repository hosts the official Direct3D 12 headers.








Directx 12 sdk